Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 265 days ago
3 / 5 / 1
K / D / A
36.4%
Kill participation
564.8
Damage / min
10,041g
397.1 gold / min
27
13 placed · 5 cleared
225
8.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat轮回飞雪#1116
Akali · Top
2 / 6 / 2
36.4% KP
12,337
19.1% share
8,466g
178 CS · 7/m
小 雨#123
Naafiri · Jungle
5 / 4 / 3
72.7% KP
13,285
20.6% share
10,862g
182 CS · 7.2/m
Humble Servant#God
Akshan · Mid
1 / 1 / 3
36.4% KP
17,443
27% share
10,151g
257 CS · 10.2/m
Tactical0#NA1
Karthus · ADC
3 / 5 / 1
36.4% KP
14,279
22.1% share
10,041g
225 CS · 8.9/m
bountyxd#777
Blitzcrank · Support
0 / 8 / 6
54.5% KP
7,245
11.2% share
5,859g
20 CS · 0.8/m
Red side
VictoryTFBlade#122
Jax · Top
5 / 3 / 5
41.7% KP
18,646
25.4% share
11,780g
209 CS · 8.3/m
chuckyy#GS25
Jayce · Jungle
12 / 3 / 8
83.3% KP
18,979
25.8% share
14,239g
205 CS · 8.1/m
Moss#LikeA
Ryze · Mid
2 / 3 / 5
29.2% KP
12,621
17.2% share
11,592g
242 CS · 9.6/m
Äs Nödt#6096
Ziggs · ADC
5 / 1 / 9
58.3% KP
17,169
23.3% share
12,669g
228 CS · 9/m
Feuilles mortes#1862
Sona · Support
0 / 1 / 17
70.8% KP
6,115
8.3% share
7,392g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
