Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 264 days ago
6 / 7 / 11
K / D / A
53.1%
Kill participation
709.2
Damage / min
15,218g
396.1 gold / min
39
9 placed · 8 cleared
270
7 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca#NA1
Gangplank · Top
5 / 6 / 10
46.9% KP
37,350
23.8% share
20,323g
313 CS · 8.1/m
streamer mode#anon
Jayce · Jungle
9 / 5 / 9
56.3% KP
44,198
28.2% share
19,882g
295 CS · 7.7/m
Tactical0#NA1
Taliyah · Mid
6 / 7 / 11
53.1% KP
27,246
17.4% share
15,218g
270 CS · 7/m
Doublelift#NA01
Jinx · ADC
10 / 8 / 8
56.3% KP
38,825
24.8% share
21,087g
353 CS · 9.2/m
Cosboat#NA1
Braum · Support
2 / 6 / 21
71.9% KP
9,017
5.8% share
10,877g
22 CS · 0.6/m
Red side
DefeatKid Ink#NA2
Riven · Top
9 / 5 / 3
37.5% KP
27,072
21.6% share
18,055g
334 CS · 8.7/m
Will#NA12
Wukong · Jungle
3 / 6 / 13
50% KP
14,946
11.9% share
15,262g
258 CS · 6.7/m
十THANOS十#GOD
Katarina · Mid
9 / 9 / 5
43.8% KP
33,696
26.9% share
14,158g
252 CS · 6.6/m
ScaryJerry#6969
Miss Fortune · ADC
10 / 6 / 13
71.9% KP
41,436
33.1% share
22,225g
373 CS · 9.7/m
MySwordCrimson#2006
Leona · Support
1 / 6 / 13
43.8% KP
8,078
6.5% share
10,235g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
