Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 264 days ago
3 / 9 / 6
K / D / A
56.3%
Kill participation
744.4
Damage / min
9,400g
392.8 gold / min
30
10 placed · 8 cleared
168
7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Rumble · Top
12 / 0 / 5
51.5% KP
19,986
23.3% share
13,445g
207 CS · 8.6/m
tahe#nid
Nidalee · Jungle
5 / 2 / 12
51.5% KP
18,895
22.1% share
11,129g
185 CS · 7.7/m
Repobah#22222
Yasuo · Mid
4 / 2 / 9
39.4% KP
10,141
11.8% share
9,821g
187 CS · 7.8/m
Doublelift#NA01
Jinx · ADC
10 / 4 / 13
69.7% KP
29,527
34.5% share
14,799g
237 CS · 9.9/m
ScaryJerry#6969
Nautilus · Support
2 / 8 / 17
57.6% KP
7,057
8.2% share
8,069g
20 CS · 0.8/m
Red side
DefeatMikkeyrr#NA1
Malphite · Top
1 / 8 / 3
25% KP
4,610
8.3% share
5,007g
61 CS · 2.5/m
往事总在回忆时被赋予意义#CN1
Taliyah · Jungle
7 / 7 / 6
81.3% KP
15,518
28% share
12,027g
193 CS · 8.1/m
心痛无医#遛鸭战神
Pantheon · Mid
4 / 5 / 2
37.5% KP
10,417
18.8% share
9,111g
202 CS · 8.4/m
Tactical0#NA1
Ezreal · ADC
3 / 9 / 6
56.3% KP
17,815
32.1% share
9,400g
168 CS · 7/m
vex#boom
Yuumi · Support
1 / 4 / 13
87.5% KP
7,158
12.9% share
7,070g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
