Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 263 days ago
4 / 9 / 8
K / D / A
57.1%
Kill participation
1,045
Damage / min
12,080g
384.5 gold / min
34
10 placed · 4 cleared
210
6.7 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSUPERSTAR DRACO#duck
Fiora · Top
5 / 11 / 1
28.6% KP
23,109
19.9% share
12,399g
244 CS · 7.8/m
Will#NA12
Jayce · Jungle
6 / 7 / 4
47.6% KP
31,706
27.3% share
15,685g
233 CS · 7.4/m
Tactical0#NA1
Taliyah · Mid
4 / 9 / 8
57.1% KP
32,829
28.2% share
12,080g
210 CS · 6.7/m
Davemon#NA1
Sylas · ADC
6 / 6 / 2
38.1% KP
23,645
20.3% share
13,633g
231 CS · 7.4/m
Rows#Low
Taric · Support
0 / 7 / 8
38.1% KP
4,968
4.3% share
7,901g
44 CS · 1.4/m
Red side
VictoryHorder#Chris
Renekton · Top
10 / 5 / 12
55% KP
23,733
18.2% share
15,340g
245 CS · 7.8/m
kisno#NA1
Xin Zhao · Jungle
8 / 2 / 17
62.5% KP
26,395
20.2% share
15,698g
251 CS · 8/m
1314#ever
Quinn · Mid
13 / 6 / 19
80% KP
41,764
32% share
15,753g
231 CS · 7.4/m
Äs Nödt#6096
Vladimir · ADC
8 / 4 / 13
52.5% KP
27,303
20.9% share
14,894g
256 CS · 8.1/m
Feuilles mortes#1862
Sona · Support
1 / 4 / 23
60% KP
11,172
8.6% share
9,540g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
