Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 263 days ago
5 / 2 / 11
K / D / A
43.2%
Kill participation
329.4
Damage / min
11,370g
322.2 gold / min
157
60 placed · 21 cleared
39
1.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Vladimir · Top
1 / 5 / 8
47.4% KP
18,744
17.5% share
14,056g
230 CS · 6.5/m
odium#600
Gwen · Jungle
7 / 8 / 4
57.9% KP
32,124
30% share
20,245g
285 CS · 8.1/m
1314#ever
Quinn · Mid
4 / 11 / 5
47.4% KP
26,865
25.1% share
13,662g
210 CS · 6/m
apple117#NA1
Lucian · ADC
4 / 3 / 5
47.4% KP
20,623
19.2% share
16,203g
278 CS · 7.9/m
ChlorineDrinker1#CL1
Braum · Support
3 / 11 / 7
52.6% KP
8,846
8.3% share
10,013g
20 CS · 0.6/m
Red side
DefeatThanatoes#kr2
Rumble · Top
8 / 3 / 12
54.1% KP
42,302
33.4% share
16,876g
289 CS · 8.2/m
your waifu bf#YWBF
Viego · Jungle
13 / 5 / 8
56.8% KP
20,401
16.1% share
16,847g
249 CS · 7.1/m
조사병단#신조바쳐라
Akali · Mid
8 / 7 / 10
48.6% KP
29,667
23.4% share
14,098g
227 CS · 6.4/m
haeun#viora
Lux · ADC
3 / 2 / 18
56.8% KP
22,675
17.9% share
14,638g
290 CS · 8.2/m
Tactical0#NA1
Pyke · Support
5 / 2 / 11
43.2% KP
11,624
9.2% share
11,370g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
