Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 262 days ago
14 / 10 / 10
K / D / A
75%
Kill participation
1,102.1
Damage / min
22,493g
600.6 gold / min
47
17 placed · 10 cleared
335
8.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音薇信tonytoppwd#pwdd
Kennen · Top
7 / 7 / 12
59.4% KP
39,286
29.4% share
17,470g
292 CS · 7.8/m
SUPPORT lS WEAK#NA1
Nocturne · Jungle
7 / 8 / 13
62.5% KP
20,772
15.5% share
15,335g
193 CS · 5.2/m
조사병단#신조바쳐라
Zed · Mid
3 / 10 / 10
40.6% KP
22,307
16.7% share
12,542g
242 CS · 6.5/m
Tactical0#NA1
Aphelios · ADC
14 / 10 / 10
75% KP
41,272
30.9% share
22,493g
335 CS · 8.9/m
vlone#CN1
Thresh · Support
1 / 9 / 25
81.3% KP
10,007
7.5% share
10,576g
31 CS · 0.8/m
Red side
VictoryLosedoges#dog
Aurora · Top
15 / 4 / 10
56.8% KP
40,670
23.3% share
17,763g
263 CS · 7/m
xianbaowei#NA1
Jayce · Jungle
9 / 6 / 23
72.7% KP
45,816
26.2% share
20,242g
288 CS · 7.7/m
十THANOS十#GOD
Zoe · Mid
10 / 7 / 18
63.6% KP
39,579
22.7% share
17,930g
280 CS · 7.5/m
array#mica
Ezreal · ADC
9 / 9 / 13
50% KP
36,855
21.1% share
17,625g
259 CS · 6.9/m
Samikin#uwu
Karma · Support
1 / 6 / 27
63.6% KP
11,746
6.7% share
12,035g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
