Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 262 days ago
10 / 5 / 9
K / D / A
57.6%
Kill participation
1,354.1
Damage / min
16,533g
598.7 gold / min
17
11 placed · 1 cleared
229
8.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrigault#NA1
Cassiopeia · Top
5 / 6 / 11
48.5% KP
26,714
23.8% share
12,082g
209 CS · 7.6/m
Dyr Zooming#QC1
Udyr · Jungle
4 / 5 / 14
54.5% KP
18,065
16.1% share
12,234g
219 CS · 7.9/m
PENGUIN L#NA1
Aurelion Sol · Mid
10 / 4 / 8
54.5% KP
24,728
22.1% share
12,889g
226 CS · 8.2/m
Tactical0#NA1
Ezreal · ADC
10 / 5 / 9
57.6% KP
37,396
33.4% share
16,533g
229 CS · 8.3/m
cow chan#moo
Soraka · Support
4 / 5 / 23
81.8% KP
5,215
4.7% share
9,343g
32 CS · 1.2/m
Red side
Defeat艾斯卡诺#NA2
Renekton · Top
3 / 7 / 8
44% KP
17,895
17.2% share
10,853g
214 CS · 7.7/m
ADumper#支配에스
Jarvan IV · Jungle
11 / 7 / 5
64% KP
22,403
21.5% share
12,083g
176 CS · 6.4/m
Popryling#NA1
Xerath · Mid
4 / 4 / 6
40% KP
28,537
27.4% share
10,895g
208 CS · 7.5/m
Infernodan#Dan
Corki · ADC
5 / 7 / 6
44% KP
26,844
25.8% share
12,465g
210 CS · 7.6/m
Destiny2007#BUI
Amumu · Support
2 / 8 / 9
44% KP
8,303
8% share
7,197g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
