Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 259 days ago
20 / 7 / 9
K / D / A
56.9%
Kill participation
1,546.1
Damage / min
25,381g
675.6 gold / min
45
21 placed · 7 cleared
334
8.9 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCOME BACK HOME#2NE1
Irelia · Top
5 / 12 / 7
23.5% KP
16,602
9.8% share
15,158g
292 CS · 7.8/m
Yuu13#137
Ambessa · Jungle
13 / 6 / 19
62.7% KP
45,145
26.6% share
19,046g
246 CS · 6.5/m
Moss#LikeA
Taliyah · Mid
11 / 6 / 12
45.1% KP
38,127
22.4% share
16,424g
232 CS · 6.2/m
Tactical0#NA1
Corki · ADC
20 / 7 / 9
56.9% KP
58,083
34.2% share
25,381g
334 CS · 8.9/m
Isles#000
Rakan · Support
2 / 3 / 37
76.5% KP
12,049
7.1% share
12,113g
28 CS · 0.7/m
Red side
DefeatDhokla#NA1
Zaahen · Top
11 / 7 / 5
47.1% KP
40,733
24.8% share
18,813g
273 CS · 7.3/m
C9 Blaber#123
Jayce · Jungle
6 / 9 / 11
50% KP
44,779
27.3% share
18,483g
260 CS · 6.9/m
CLOUD9 APA#FIGHT
Cassiopeia · Mid
6 / 8 / 6
35.3% KP
33,667
20.5% share
16,979g
306 CS · 8.1/m
270#ST2
Caitlyn · ADC
5 / 13 / 7
35.3% KP
30,355
18.5% share
16,005g
244 CS · 6.5/m
staypislow#retds
Pyke · Support
6 / 14 / 12
52.9% KP
14,757
9% share
14,297g
56 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
