Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 257 days ago
6 / 7 / 5
K / D / A
78.6%
Kill participation
1,215.8
Damage / min
16,685g
554 gold / min
18
10 placed · 3 cleared
257
8.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFishlord#Swain
Swain · Top
10 / 3 / 11
53.8% KP
39,127
31.4% share
13,968g
234 CS · 7.8/m
supershyshy#最后一舞
Lee Sin · Jungle
15 / 3 / 12
69.2% KP
35,373
28.4% share
17,005g
259 CS · 8.6/m
checca#0001
Zac · Mid
8 / 4 / 19
69.2% KP
31,944
25.6% share
13,771g
193 CS · 6.4/m
Illamul#NA1
Seraphine · ADC
2 / 2 / 24
66.7% KP
13,045
10.5% share
12,402g
190 CS · 6.3/m
Rows#Low
Taric · Support
4 / 2 / 21
64.1% KP
5,136
4.1% share
9,495g
42 CS · 1.4/m
Red side
DefeatCastle#DSG
Ambessa · Top
0 / 10 / 5
35.7% KP
20,908
18.4% share
9,487g
224 CS · 7.4/m
Veiga#PCC
Jarvan IV · Jungle
1 / 8 / 10
78.6% KP
9,364
8.2% share
10,240g
183 CS · 6.1/m
Strompest#TTKAE
Ryze · Mid
5 / 8 / 4
64.3% KP
28,674
25.2% share
16,491g
305 CS · 10.1/m
Tactical0#NA1
Ezreal · ADC
6 / 7 / 5
78.6% KP
36,615
32.1% share
16,685g
257 CS · 8.5/m
murilao#PCC
Senna · Support
2 / 6 / 10
85.7% KP
18,335
16.1% share
10,283g
55 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
