Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 257 days ago
6 / 7 / 2
K / D / A
57.1%
Kill participation
1,123.8
Damage / min
14,589g
547.1 gold / min
24
12 placed · 3 cleared
260
9.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZ5 Keii#606
Aatrox · Top
11 / 2 / 5
48.5% KP
28,444
27.8% share
14,527g
238 CS · 8.9/m
Cole Caufield#MTL
Bel'Veth · Jungle
12 / 2 / 7
57.6% KP
22,920
22.4% share
16,445g
245 CS · 9.2/m
AD Sin#NA2
Sejuani · Mid
3 / 3 / 5
24.2% KP
21,843
21.4% share
10,936g
230 CS · 8.6/m
Ahriin#NA1
Lux · ADC
6 / 3 / 5
33.3% KP
23,144
22.7% share
12,172g
204 CS · 7.7/m
Ivans0404#LUXS2
Karma · Support
1 / 4 / 9
30.3% KP
5,808
5.7% share
8,208g
35 CS · 1.3/m
Red side
DefeatStrompest#TTKAE
Cassiopeia · Top
1 / 13 / 2
21.4% KP
15,384
16.2% share
8,405g
195 CS · 7.3/m
Eliass#NA1
Cho'Gath · Jungle
4 / 7 / 6
71.4% KP
15,022
15.8% share
10,374g
170 CS · 6.4/m
struggler#heed
Ryze · Mid
3 / 4 / 4
50% KP
26,358
27.7% share
11,261g
266 CS · 10/m
Tactical0#NA1
Smolder · ADC
6 / 7 / 2
57.1% KP
29,968
31.5% share
14,589g
260 CS · 9.8/m
Cosboat#NA1
Morgana · Support
0 / 3 / 9
64.3% KP
8,337
8.8% share
7,018g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
