Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 257 days ago
8 / 10 / 20
K / D / A
73.7%
Kill participation
947.9
Damage / min
15,640g
420.4 gold / min
46
11 placed · 7 cleared
200
5.4 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChelouche#ISRL
Ornn · Top
7 / 7 / 13
52.6% KP
27,171
16% share
11,623g
152 CS · 4.1/m
Tactical0#NA1
Jarvan IV · Jungle
8 / 10 / 20
73.7% KP
35,262
20.8% share
15,640g
200 CS · 5.4/m
Doxa#BTC
Yone · Mid
9 / 8 / 7
42.1% KP
38,718
22.9% share
16,455g
311 CS · 8.4/m
Ahriin#NA1
Lux · ADC
12 / 6 / 14
68.4% KP
54,149
32% share
16,738g
224 CS · 6/m
Ivans0404#LUXS2
Karma · Support
2 / 6 / 26
73.7% KP
14,014
8.3% share
11,112g
42 CS · 1.1/m
Red side
Victoryfliptik#skbdi
Renekton · Top
6 / 6 / 11
45.9% KP
37,344
20.8% share
16,729g
257 CS · 6.9/m
bluedawn#993
Twitch · Jungle
8 / 11 / 10
48.6% KP
24,447
13.6% share
14,676g
195 CS · 5.2/m
LOVE3001#lolxd
Kennen · Mid
9 / 9 / 9
48.6% KP
44,475
24.8% share
16,811g
263 CS · 7.1/m
melke#0001
Kalista · ADC
9 / 6 / 10
51.4% KP
37,802
21.1% share
20,111g
304 CS · 8.2/m
Eternal life#5753
Senna · Support
5 / 7 / 18
62.2% KP
35,470
19.8% share
12,999g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
