Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 252 days ago
6 / 8 / 4
K / D / A
71.4%
Kill participation
910.6
Damage / min
13,815g
546.4 gold / min
17
10 placed · 2 cleared
225
8.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMU Keii#MUWIN
Rumble · Top
5 / 1 / 3
23.5% KP
17,770
18.9% share
11,397g
231 CS · 9.1/m
Cole Caufield#MTL
Nidalee · Jungle
7 / 0 / 10
50% KP
18,733
19.9% share
13,093g
224 CS · 8.9/m
Afflictive#藍月なくる
Akshan · Mid
15 / 2 / 7
64.7% KP
27,295
29% share
15,490g
244 CS · 9.7/m
Daption#TwTv
Yunara · ADC
4 / 6 / 9
38.2% KP
20,966
22.3% share
12,826g
213 CS · 8.4/m
Breezyyy3#NA1
Lulu · Support
3 / 5 / 15
52.9% KP
9,229
9.8% share
8,407g
15 CS · 0.6/m
Red side
DefeatHyperton#goat
Varus · Top
1 / 7 / 1
14.3% KP
13,317
19.6% share
7,443g
176 CS · 7/m
Isofeka#kngsl
Kha'Zix · Jungle
4 / 8 / 0
28.6% KP
14,514
21.4% share
9,285g
155 CS · 6.1/m
Beginning#NA1
Ryze · Mid
0 / 6 / 0
0% KP
9,525
14% share
8,472g
229 CS · 9.1/m
Tactical0#NA1
Aphelios · ADC
6 / 8 / 4
71.4% KP
23,024
33.9% share
13,815g
225 CS · 8.9/m
From Iron#1123
Thresh · Support
3 / 5 / 9
85.7% KP
7,455
11% share
7,690g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
