Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 252 days ago
4 / 6 / 4
K / D / A
36.4%
Kill participation
842.5
Damage / min
8,022g
372 gold / min
21
9 placed · 1 cleared
156
7.2 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIMPACT#damu
Sejuani · Top
3 / 6 / 6
25% KP
14,888
15.5% share
8,724g
142 CS · 6.6/m
iOuO#0609
Kayn · Jungle
8 / 4 / 5
36.1% KP
13,577
14.1% share
10,926g
158 CS · 7.3/m
Cupic#O3O
Kassadin · Mid
16 / 1 / 4
55.6% KP
34,790
36.2% share
14,592g
179 CS · 8.3/m
Chovy fans#88848
Jhin · ADC
9 / 4 / 9
50% KP
26,402
27.5% share
13,012g
195 CS · 9/m
Country Mouse24#NA2
Karma · Support
0 / 7 / 22
61.1% KP
6,361
6.6% share
6,985g
21 CS · 1/m
Red side
DefeatTactical0#NA1
Gnar · Top
4 / 6 / 4
36.4% KP
18,169
27.4% share
8,022g
156 CS · 7.2/m
총 총#777
Jayce · Jungle
4 / 10 / 2
27.3% KP
9,600
14.5% share
8,116g
128 CS · 5.9/m
EMOHEARTVAMPIRE#666
Vladimir · Mid
2 / 6 / 2
18.2% KP
12,790
19.3% share
7,229g
170 CS · 7.9/m
Mobility#NA2
Kai'Sa · ADC
6 / 7 / 6
54.5% KP
16,949
25.6% share
10,139g
155 CS · 7.2/m
From Iron#1123
Nautilus · Support
6 / 7 / 7
59.1% KP
8,742
13.2% share
8,620g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
