Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 251 days ago
5 / 9 / 10
K / D / A
46.9%
Kill participation
1,120.7
Damage / min
14,756g
465.2 gold / min
35
13 placed · 3 cleared
251
7.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMU Keii#MUWIN
Aatrox · Top
6 / 12 / 14
41.7% KP
28,050
18.8% share
13,606g
215 CS · 6.8/m
Yuuji#247
Jayce · Jungle
14 / 8 / 12
54.2% KP
37,160
24.9% share
16,987g
199 CS · 6.3/m
Kiwiplum#happy
Yasuo · Mid
13 / 4 / 8
43.8% KP
36,259
24.3% share
17,452g
293 CS · 9.2/m
Fishlord#Swain
Swain · ADC
15 / 3 / 14
60.4% KP
36,538
24.5% share
16,848g
211 CS · 6.7/m
Spawn#NA3
Nautilus · Support
0 / 5 / 29
60.4% KP
11,268
7.5% share
9,316g
20 CS · 0.6/m
Red side
DefeatSUPERSTAR DRACO#duck
Irelia · Top
10 / 13 / 8
56.3% KP
33,466
26% share
15,250g
210 CS · 6.6/m
odium#600
Naafiri · Jungle
7 / 9 / 9
50% KP
24,366
18.9% share
13,767g
225 CS · 7.1/m
kisno#NA1
Sylas · Mid
8 / 6 / 8
50% KP
23,860
18.5% share
13,947g
218 CS · 6.9/m
Tactical0#NA1
Ashe · ADC
5 / 9 / 10
46.9% KP
35,545
27.6% share
14,756g
251 CS · 7.9/m
PhyMini#NA1
Bard · Support
2 / 11 / 9
34.4% KP
11,487
8.9% share
8,402g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
