Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 251 days ago
2 / 9 / 17
K / D / A
52.8%
Kill participation
489.3
Damage / min
9,004g
294.2 gold / min
96
33 placed · 9 cleared
12
0.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgone crazy#KRDOG
Tryndamere · Top
4 / 5 / 2
17.1% KP
20,833
14% share
14,052g
312 CS · 10.2/m
Kaihan#filld
Diana · Jungle
6 / 5 / 7
37.1% KP
25,686
17.3% share
13,253g
213 CS · 7/m
Laceration#Zed
Zed · Mid
17 / 7 / 5
62.9% KP
55,919
37.6% share
19,216g
243 CS · 7.9/m
Good Boi#twtv
Mel · ADC
7 / 12 / 6
37.1% KP
31,669
21.3% share
14,945g
199 CS · 6.5/m
Rositajonez#NA1
Sona · Support
1 / 7 / 14
42.9% KP
14,493
9.8% share
8,974g
36 CS · 1.2/m
Red side
Victory哈吉米南北绿豆#曼波曼波
Ornn · Top
2 / 7 / 6
22.2% KP
17,560
13.9% share
10,760g
194 CS · 6.3/m
四月是你#的谎言
Rek'Sai · Jungle
13 / 4 / 10
63.9% KP
25,898
20.5% share
16,107g
207 CS · 6.8/m
C9 APA#FIGHT
Kled · Mid
5 / 8 / 13
50% KP
27,050
21.5% share
15,153g
270 CS · 8.8/m
Popryling#NA1
Xerath · ADC
14 / 7 / 8
61.1% KP
40,556
32.2% share
16,240g
219 CS · 7.2/m
Tactical0#NA1
Bard · Support
2 / 9 / 17
52.8% KP
14,972
11.9% share
9,004g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
