Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 251 days ago
8 / 8 / 8
K / D / A
45.7%
Kill participation
1,619.6
Damage / min
16,758g
549.4 gold / min
22
13 placed · 2 cleared
245
8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysrtty#143
Jayce · Top
7 / 10 / 15
43.1% KP
28,485
16.7% share
14,274g
219 CS · 7.2/m
NUT NUKR#NUTZ
Kayn · Jungle
14 / 9 / 20
66.7% KP
45,914
27% share
15,870g
179 CS · 5.9/m
Isofeka#kngsl
Sylas · Mid
11 / 7 / 19
58.8% KP
41,624
24.4% share
13,222g
157 CS · 5.1/m
Xed#ANZ
Smolder · ADC
16 / 6 / 10
51% KP
42,226
24.8% share
17,326g
211 CS · 6.9/m
ChlorineDrinker1#CL1
Blitzcrank · Support
3 / 3 / 22
49% KP
12,009
7.1% share
9,653g
27 CS · 0.9/m
Red side
DefeatSolitified#0001
Vladimir · Top
9 / 10 / 5
40% KP
30,193
18.3% share
13,261g
185 CS · 6.1/m
WanderingBlaze#0715
Master Yi · Jungle
11 / 13 / 11
62.9% KP
34,891
21.2% share
16,221g
168 CS · 5.5/m
HE WHO DEVOURS#BAKI
Swain · Mid
7 / 9 / 8
42.9% KP
39,154
23.7% share
13,627g
220 CS · 7.2/m
Tactical0#NA1
Ezreal · ADC
8 / 8 / 8
45.7% KP
49,398
29.9% share
16,758g
245 CS · 8/m
Spawn#NA3
Alistar · Support
0 / 11 / 18
51.4% KP
11,303
6.9% share
8,489g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
