Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 249 days ago
8 / 6 / 10
K / D / A
43.9%
Kill participation
962.9
Damage / min
17,023g
569.3 gold / min
36
12 placed · 7 cleared
262
8.8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnico#scr11
Renekton · Top
3 / 8 / 6
27.3% KP
19,827
13.4% share
10,514g
181 CS · 6.1/m
Yuuji#247
Karthus · Jungle
14 / 9 / 9
69.7% KP
56,870
38.5% share
17,608g
237 CS · 7.9/m
Petricite#Diana
Pantheon · Mid
7 / 8 / 9
48.5% KP
25,085
17% share
11,120g
152 CS · 5.1/m
brabro#bbbbb
Aphelios · ADC
6 / 9 / 13
57.6% KP
35,531
24.1% share
16,247g
257 CS · 8.6/m
Z Score#1500
Thresh · Support
3 / 7 / 23
78.8% KP
10,261
7% share
9,700g
28 CS · 0.9/m
Red side
VictoryTopablo#2003
Gnar · Top
7 / 5 / 15
53.7% KP
38,064
26.5% share
14,238g
214 CS · 7.2/m
llllllllllllll#qwq
Hecarim · Jungle
7 / 5 / 14
51.2% KP
23,768
16.5% share
13,772g
203 CS · 6.8/m
spongebob#spaz
Sylas · Mid
16 / 8 / 8
58.5% KP
37,873
26.4% share
16,222g
223 CS · 7.5/m
Tactical0#NA1
Caitlyn · ADC
8 / 6 / 10
43.9% KP
28,791
20% share
17,023g
262 CS · 8.8/m
Lobunny#666
Neeko · Support
3 / 9 / 15
43.9% KP
15,222
10.6% share
9,454g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
