Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 233 days ago
7 / 3 / 4
K / D / A
47.8%
Kill participation
978.8
Damage / min
16,053g
578.1 gold / min
31
12 placed · 5 cleared
275
9.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxianbaowei#NA1
Vayne · Top
4 / 8 / 5
25.7% KP
20,097
16.1% share
9,824g
179 CS · 6.4/m
chaechae1#lmao
Nidalee · Jungle
4 / 2 / 15
54.3% KP
19,717
15.8% share
13,969g
249 CS · 9/m
Vietnam Yone#Viet
Yone · Mid
14 / 4 / 6
57.1% KP
46,927
37.7% share
16,254g
260 CS · 9.4/m
brabro#bbbbb
Veigar · ADC
11 / 5 / 3
40% KP
24,850
19.9% share
14,700g
233 CS · 8.4/m
Country Mouse24#NA2
Bard · Support
2 / 4 / 15
48.6% KP
13,015
10.4% share
8,459g
31 CS · 1.1/m
Red side
Defeatlove#kirdy
Rumble · Top
5 / 4 / 5
43.5% KP
26,857
31.3% share
9,970g
173 CS · 6.2/m
Sixteens#NA1
Viego · Jungle
5 / 8 / 2
30.4% KP
12,604
14.7% share
10,038g
166 CS · 6/m
GameName456#NA4
Ekko · Mid
5 / 13 / 1
26.1% KP
14,300
16.6% share
10,464g
206 CS · 7.4/m
Tactical0#NA1
Yunara · ADC
7 / 3 / 4
47.8% KP
27,177
31.6% share
16,053g
275 CS · 9.9/m
Rows#Low
Taric · Support
1 / 7 / 6
30.4% KP
4,959
5.8% share
7,847g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
