Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 232 days ago
6 / 5 / 17
K / D / A
74.2%
Kill participation
1,413.3
Damage / min
16,074g
415.7 gold / min
60
15 placed · 12 cleared
272
7 CS / min
Objective control
4
Dragons
3
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySun Quante#Urgot
Urgot · Top
11 / 7 / 6
47.2% KP
28,248
20.4% share
17,048g
300 CS · 7.8/m
imnogod#baby
Nidalee · Jungle
7 / 5 / 18
69.4% KP
40,364
29.1% share
17,118g
249 CS · 6.4/m
Invincible246#NA1
Poppy · Mid
4 / 9 / 12
44.4% KP
21,727
15.7% share
13,137g
207 CS · 5.4/m
Chime#Old
Varus · ADC
10 / 7 / 9
52.8% KP
40,305
29.1% share
20,796g
303 CS · 7.8/m
autumn#ssck
Lulu · Support
4 / 3 / 21
69.4% KP
8,056
5.8% share
12,746g
21 CS · 0.5/m
Red side
Defeatlow masta yummy#masta
Darius · Top
10 / 6 / 5
48.4% KP
22,943
13.1% share
14,863g
262 CS · 6.8/m
Remi#duck
Jayce · Jungle
6 / 10 / 11
54.8% KP
37,809
21.7% share
15,595g
225 CS · 5.8/m
Tactical0#NA1
Taliyah · Mid
6 / 5 / 17
74.2% KP
54,646
31.3% share
16,074g
272 CS · 7/m
2wfrevdxsc#NA1
Kai'Sa · ADC
9 / 6 / 8
54.8% KP
49,116
28.1% share
19,215g
328 CS · 8.5/m
Mixtsure#循序渐进
Nautilus · Support
0 / 9 / 16
51.6% KP
10,062
5.8% share
9,462g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
