Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 224 days ago
5 / 4 / 4
K / D / A
32.1%
Kill participation
1,228
Damage / min
13,069g
510.2 gold / min
29
12 placed · 6 cleared
222
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpartan#Adc1
Sion · Top
4 / 7 / 1
33.3% KP
15,907
20.5% share
9,919g
209 CS · 8.2/m
gosucx#hiiii
Jarvan IV · Jungle
4 / 5 / 8
80% KP
14,583
18.8% share
10,611g
163 CS · 6.4/m
Burento#NA1
Ekko · Mid
5 / 9 / 2
46.7% KP
20,092
25.8% share
10,678g
184 CS · 7.2/m
Noodlz#NBK
Sivir · ADC
0 / 4 / 6
40% KP
17,544
22.6% share
9,810g
228 CS · 8.9/m
YoojungHukiriLee#NA1
Rakan · Support
2 / 3 / 9
73.3% KP
9,613
12.4% share
7,170g
26 CS · 1/m
Red side
VictoryRegularMoo#NA1
Riven · Top
8 / 5 / 4
42.9% KP
29,626
26.4% share
13,390g
228 CS · 8.9/m
040402#NA1
Ivern · Jungle
2 / 1 / 17
67.9% KP
10,727
9.6% share
11,563g
179 CS · 7/m
TheSlamboy#GOAT
Fizz · Mid
12 / 2 / 6
64.3% KP
35,854
32% share
13,815g
207 CS · 8.1/m
Tactical0#NA1
Yunara · ADC
5 / 4 / 4
32.1% KP
31,456
28.1% share
13,069g
222 CS · 8.7/m
Mister Wubz#8688
Soraka · Support
1 / 3 / 14
53.6% KP
4,413
3.9% share
7,590g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
