Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 185 days ago
15 / 4 / 11
K / D / A
66.7%
Kill participation
1,418.1
Damage / min
17,926g
640.2 gold / min
34
12 placed · 7 cleared
253
9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever look back#0307
Jayce · Top
8 / 6 / 1
42.9% KP
28,688
32.9% share
11,873g
210 CS · 7.5/m
colton#1v9
Jarvan IV · Jungle
3 / 4 / 8
52.4% KP
12,417
14.3% share
11,025g
209 CS · 7.5/m
Divinity#随缘一
Azir · Mid
4 / 7 / 3
33.3% KP
19,450
22.3% share
12,997g
259 CS · 9.3/m
Cody Sun#Ora
Caitlyn · ADC
5 / 13 / 1
28.6% KP
17,947
20.6% share
12,977g
213 CS · 7.6/m
lop7809#yannn
Blitzcrank · Support
1 / 9 / 9
47.6% KP
8,607
9.9% share
7,191g
21 CS · 0.8/m
Red side
VictoryDubyew#6339
Yone · Top
4 / 4 / 9
33.3% KP
10,786
9.6% share
11,393g
192 CS · 6.9/m
Mr Dude#00001
Rek'Sai · Jungle
9 / 3 / 14
59% KP
18,158
16.2% share
13,165g
190 CS · 6.8/m
AoJune#3354
Annie · Mid
6 / 8 / 8
35.9% KP
24,183
21.6% share
12,855g
212 CS · 7.6/m
Tactical0#NA1
Ezreal · ADC
15 / 4 / 11
66.7% KP
39,707
35.5% share
17,926g
253 CS · 9/m
spam tab#123
Lux · Support
5 / 2 / 26
79.5% KP
19,152
17.1% share
11,005g
67 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
