Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 182 days ago
12 / 2 / 8
K / D / A
51.3%
Kill participation
1,040.5
Damage / min
15,743g
689.5 gold / min
30
11 placed · 6 cleared
224
9.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
Jayce · Top
4 / 4 / 9
33.3% KP
17,749
19.8% share
11,388g
176 CS · 7.7/m
Bad Apple#2nd
Kayn · Jungle
14 / 2 / 8
56.4% KP
24,508
27.3% share
14,891g
202 CS · 8.8/m
ANYTHING ADC#BORED
Kennen · Mid
5 / 1 / 6
28.2% KP
14,704
16.4% share
10,531g
188 CS · 8.2/m
Tactical0#NA1
Yunara · ADC
12 / 2 / 8
51.3% KP
23,759
26.5% share
15,743g
224 CS · 9.8/m
kurfyou#NA2
Elise · Support
4 / 4 / 14
46.2% KP
8,979
10% share
8,532g
20 CS · 0.9/m
Red side
DefeatSolarbacca#NA1
Gangplank · Top
4 / 10 / 1
38.5% KP
18,159
27.6% share
10,199g
170 CS · 7.4/m
xianbaowei#NA1
Graves · Jungle
0 / 8 / 3
23.1% KP
11,693
17.8% share
7,600g
160 CS · 7/m
bradleyyy#0002
Zoe · Mid
2 / 9 / 1
23.1% KP
16,791
25.5% share
8,727g
185 CS · 8.1/m
Levitate#1v9
Lucian · ADC
6 / 6 / 2
61.5% KP
14,266
21.7% share
10,821g
187 CS · 8.2/m
Minui#NA1
Rell · Support
1 / 7 / 7
61.5% KP
4,832
7.4% share
6,322g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
