Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 179 days ago
2 / 1 / 16
K / D / A
58.1%
Kill participation
373.1
Damage / min
8,682g
317.8 gold / min
86
35 placed · 7 cleared
28
1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryburnbooks#KLED
Kled · Top
5 / 7 / 5
32.3% KP
14,358
14.5% share
12,074g
236 CS · 8.6/m
Will#NA12
Ambessa · Jungle
8 / 3 / 12
64.5% KP
21,539
21.8% share
13,070g
186 CS · 6.8/m
Tringe#NA1
Ahri · Mid
0 / 5 / 14
45.2% KP
19,626
19.8% share
9,270g
176 CS · 6.4/m
SiempreUTP#Ayuda
Aphelios · ADC
16 / 0 / 5
67.7% KP
33,184
33.6% share
21,212g
281 CS · 10.3/m
Tactical0#NA1
Nautilus · Support
2 / 1 / 16
58.1% KP
10,192
10.3% share
8,682g
28 CS · 1/m
Red side
DefeatThebausffs#KR2
Yasuo · Top
5 / 8 / 3
50% KP
22,937
26% share
13,697g
275 CS · 10.1/m
kisno#NA1
Sejuani · Jungle
3 / 6 / 5
50% KP
14,566
16.5% share
10,109g
165 CS · 6/m
PhyMini#NA1
Anivia · Mid
3 / 5 / 2
31.3% KP
19,381
21.9% share
10,059g
222 CS · 8.1/m
i wont#002
Smolder · ADC
5 / 6 / 1
37.5% KP
23,842
27% share
13,399g
258 CS · 9.4/m
SPRiNG CHiCKEN#LOVE
Karma · Support
0 / 6 / 7
43.8% KP
7,630
8.6% share
7,156g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
