Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 179 days ago
1 / 9 / 7
K / D / A
53.3%
Kill participation
784.1
Damage / min
9,022g
377.5 gold / min
17
9 placed · 3 cleared
189
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTimeless#1790
Yorick · Top
3 / 2 / 11
51.9% KP
22,231
20.4% share
12,293g
209 CS · 8.7/m
AndySilva101#LOL
Singed · Jungle
3 / 3 / 8
40.7% KP
8,294
7.6% share
9,844g
164 CS · 6.9/m
SPRiNG CHiCKEN#LOVE
Viktor · Mid
1 / 2 / 7
29.6% KP
23,512
21.5% share
10,019g
224 CS · 9.4/m
Peng Yiliang#NA1
Miss Fortune · ADC
18 / 4 / 3
77.8% KP
44,356
40.6% share
17,433g
252 CS · 10.5/m
Poobelter#UNC
Nautilus · Support
2 / 6 / 16
66.7% KP
10,812
9.9% share
8,212g
28 CS · 1.2/m
Red side
DefeatL9 Soraka#fish
Camille · Top
2 / 5 / 2
26.7% KP
12,800
19.7% share
9,716g
204 CS · 8.5/m
Cylainius#NOXUS
Darius · Jungle
7 / 5 / 4
73.3% KP
12,280
18.9% share
10,711g
150 CS · 6.3/m
Convere#8KOH
Sylas · Mid
0 / 5 / 1
6.7% KP
11,684
18% share
7,195g
175 CS · 7.3/m
Tactical0#NA1
Lucian · ADC
1 / 9 / 7
53.3% KP
18,741
28.8% share
9,022g
189 CS · 7.9/m
Hiccup1357#duck
Nami · Support
5 / 3 / 7
80% KP
9,480
14.6% share
9,608g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
