Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 174 days ago
9 / 1 / 7
K / D / A
72.7%
Kill participation
1,264.1
Damage / min
15,446g
616.2 gold / min
22
11 placed · 6 cleared
235
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDarce#no gi
Cassiopeia · Top
7 / 5 / 6
72.2% KP
22,561
31.1% share
9,694g
160 CS · 6.4/m
Will#NA12
Vi · Jungle
5 / 4 / 6
61.1% KP
17,489
24.1% share
10,001g
158 CS · 6.3/m
Chelouche#ISRL
Mel · Mid
3 / 4 / 1
22.2% KP
11,696
16.1% share
7,634g
161 CS · 6.4/m
Loracia#NA1
Yunara · ADC
1 / 3 / 4
27.8% KP
11,810
16.3% share
9,735g
169 CS · 6.7/m
Jaggieman#NA1
Bard · Support
2 / 6 / 5
38.9% KP
9,096
12.5% share
7,504g
30 CS · 1.2/m
Red side
VictoryMySwordCrimson#2006
Gnar · Top
4 / 6 / 4
36.4% KP
20,692
22.7% share
10,804g
193 CS · 7.7/m
Jungle Wisdom#www
Naafiri · Jungle
4 / 6 / 4
36.4% KP
7,800
8.6% share
9,966g
165 CS · 6.6/m
filled supp main#NA1
Syndra · Mid
3 / 2 / 3
27.3% KP
17,662
19.4% share
10,745g
236 CS · 9.4/m
Tactical0#NA1
Ezreal · ADC
9 / 1 / 7
72.7% KP
31,688
34.7% share
15,446g
235 CS · 9.4/m
Timeless#1790
Neeko · Support
2 / 4 / 8
45.5% KP
13,354
14.6% share
7,357g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
