Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 171 days ago
6 / 5 / 9
K / D / A
44.1%
Kill participation
986.1
Damage / min
13,935g
495 gold / min
25
14 placed · 1 cleared
245
8.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHINA NUMBER ONE#NA7
Camille · Top
4 / 5 / 5
32.1% KP
16,108
19.4% share
11,424g
206 CS · 7.3/m
Katatastrophe#NA2
Shaco · Jungle
10 / 5 / 2
42.9% KP
18,803
22.6% share
13,029g
209 CS · 7.4/m
Consume#993
Sylas · Mid
7 / 11 / 6
46.4% KP
25,900
31.2% share
10,467g
177 CS · 6.3/m
Ya Boy Drone#NA1
Caitlyn · ADC
4 / 5 / 4
28.6% KP
16,278
19.6% share
11,639g
258 CS · 9.2/m
ReformedBobwill#NA1
Braum · Support
3 / 8 / 7
35.7% KP
5,987
7.2% share
7,737g
27 CS · 1/m
Red side
VictoryDanglefest14#NA1
Vayne · Top
10 / 9 / 4
41.2% KP
32,592
30.2% share
12,210g
170 CS · 6/m
Sky Odds#NA1
Graves · Jungle
3 / 3 / 13
47.1% KP
14,574
13.5% share
13,180g
241 CS · 8.6/m
Sudden#NA2
Taliyah · Mid
10 / 7 / 10
58.8% KP
22,514
20.9% share
13,840g
249 CS · 8.8/m
Tactical0#NA1
Varus · ADC
6 / 5 / 9
44.1% KP
27,759
25.8% share
13,935g
245 CS · 8.7/m
EZCharmツ#9fox
Blitzcrank · Support
5 / 4 / 14
55.9% KP
10,319
9.6% share
9,763g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
