Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 168 days ago
4 / 2 / 5
K / D / A
42.9%
Kill participation
772.3
Damage / min
9,775g
394.2 gold / min
24
7 placed · 6 cleared
199
8 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFurtherBeyond#NA1
Shen · Top
1 / 3 / 4
50% KP
8,969
18.9% share
7,425g
173 CS · 7/m
FatStinkyCat#NA1
Bel'Veth · Jungle
2 / 3 / 3
50% KP
7,594
16% share
8,988g
191 CS · 7.7/m
Tim Calamari#Rodeo
Ekko · Mid
3 / 5 / 0
30% KP
12,531
26.4% share
8,476g
204 CS · 8.2/m
Peng Yu Yan l#NA1
Ashe · ADC
4 / 3 / 3
70% KP
11,308
23.8% share
11,198g
217 CS · 8.8/m
Hursheys Kiss#wara
Blitzcrank · Support
0 / 7 / 8
80% KP
7,025
14.8% share
6,025g
30 CS · 1.2/m
Red side
VictoryThanatoes#kr2
Jayce · Top
8 / 1 / 3
52.4% KP
34,375
37.8% share
14,139g
261 CS · 10.5/m
vlone#NA3
Sylas · Jungle
7 / 2 / 6
61.9% KP
20,022
22% share
12,695g
171 CS · 6.9/m
Tactical0#NA1
Yone · Mid
4 / 2 / 5
42.9% KP
19,154
21% share
9,775g
199 CS · 8/m
Mahrin#Snip
Aurelion Sol · ADC
1 / 1 / 6
33.3% KP
12,105
13.3% share
10,832g
219 CS · 8.8/m
Moneza#NA1
Renata Glasc · Support
1 / 4 / 9
47.6% KP
5,390
5.9% share
7,200g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
