Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 167 days ago
15 / 1 / 14
K / D / A
70.7%
Kill participation
2,070.3
Damage / min
16,854g
636 gold / min
32
13 placed · 2 cleared
238
9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory002#bea
Malphite · Top
5 / 4 / 13
43.9% KP
22,661
17.5% share
10,438g
156 CS · 5.9/m
mochimaeve#mxii
Talon · Jungle
13 / 1 / 7
48.8% KP
19,808
15.3% share
14,654g
240 CS · 9.1/m
His Knobs#4sen
Leona · Mid
2 / 5 / 17
46.3% KP
14,746
11.4% share
9,720g
171 CS · 6.5/m
Tactical0#NA1
Ezreal · ADC
15 / 1 / 14
70.7% KP
54,863
42.3% share
16,854g
238 CS · 9/m
The Bitter Truth#Minji
Nidalee · Support
6 / 5 / 20
63.4% KP
17,663
13.6% share
10,676g
15 CS · 0.6/m
Red side
Defeatkevn8r#GNARR
Gnar · Top
0 / 11 / 7
43.8% KP
16,989
18.1% share
7,184g
160 CS · 6/m
Vambient#twtv
Rek'Sai · Jungle
5 / 7 / 8
81.3% KP
20,042
21.3% share
10,117g
131 CS · 4.9/m
Arkeam#HEHE
Viktor · Mid
9 / 6 / 3
75% KP
41,396
44.1% share
12,315g
225 CS · 8.5/m
Pevul#NA1
Jinx · ADC
2 / 8 / 5
43.8% KP
10,141
10.8% share
8,670g
177 CS · 6.7/m
JannaMarbles#xoxo
Seraphine · Support
0 / 9 / 10
62.5% KP
5,319
5.7% share
6,331g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
