Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 166 days ago
5 / 5 / 7
K / D / A
54.5%
Kill participation
1,142.9
Damage / min
15,331g
468.8 gold / min
28
15 placed · 3 cleared
262
8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwinter#31232
Irelia · Top
2 / 13 / 1
13.6% KP
23,031
17.5% share
14,675g
285 CS · 8.7/m
Sain十#十十十
Jarvan IV · Jungle
9 / 7 / 6
68.2% KP
18,465
14% share
14,727g
223 CS · 6.8/m
HealthyVegetable#veggy
Viktor · Mid
6 / 9 / 6
54.5% KP
40,537
30.8% share
12,687g
248 CS · 7.6/m
Tactical0#NA1
Varus · ADC
5 / 5 / 7
54.5% KP
37,373
28.4% share
15,331g
262 CS · 8/m
Quon#Bard
Bard · Support
0 / 11 / 14
63.6% KP
12,195
9.3% share
8,407g
18 CS · 0.6/m
Red side
VictoryIrithyll#CAN
Sion · Top
5 / 1 / 13
40% KP
24,259
16.6% share
15,616g
289 CS · 8.8/m
alchemist#still
Kha'Zix · Jungle
21 / 8 / 4
55.6% KP
40,348
27.5% share
19,565g
226 CS · 6.9/m
Reppy#nyami
Anivia · Mid
4 / 2 / 14
40% KP
25,421
17.3% share
13,538g
280 CS · 8.6/m
Yobosayo#000
Ashe · ADC
9 / 3 / 15
53.3% KP
35,971
24.5% share
18,636g
262 CS · 8/m
Lemon#IZY
Elise · Support
6 / 8 / 17
51.1% KP
20,528
14% share
11,841g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
