Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 165 days ago
6 / 4 / 4
K / D / A
29.4%
Kill participation
779.7
Damage / min
12,650g
418.6 gold / min
34
9 placed · 7 cleared
252
8.3 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHK第一深情#LPL
Gangplank · Top
0 / 13 / 7
20.6% KP
14,916
14.1% share
10,391g
172 CS · 5.7/m
JUG KING#8456
Master Yi · Jungle
18 / 6 / 8
76.5% KP
30,774
29.2% share
16,430g
178 CS · 5.9/m
Season of Leaves#Fall
Zoe · Mid
7 / 6 / 6
38.2% KP
29,706
28.1% share
11,768g
216 CS · 7.1/m
Trainers#NA1
Lux · ADC
5 / 5 / 14
55.9% KP
18,223
17.3% share
11,695g
196 CS · 6.5/m
Projecki#NA1
Rell · Support
4 / 4 / 22
76.5% KP
11,923
11.3% share
9,435g
27 CS · 0.9/m
Red side
VictoryRhaastie#fan
Riven · Top
14 / 5 / 8
64.7% KP
34,469
31.7% share
19,274g
241 CS · 8/m
fixation#haze
Graves · Jungle
8 / 10 / 9
50% KP
17,212
15.8% share
14,575g
252 CS · 8.3/m
Tactical0#NA1
Ryze · Mid
6 / 4 / 4
29.4% KP
23,561
21.6% share
12,650g
252 CS · 8.3/m
Damayusi#ida
Smolder · ADC
3 / 7 / 10
38.2% KP
24,995
23% share
13,691g
253 CS · 8.4/m
Saico#Slide
Bard · Support
3 / 8 / 9
35.3% KP
8,663
8% share
8,808g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
