Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 165 days ago
7 / 6 / 3
K / D / A
62.5%
Kill participation
791.3
Damage / min
13,211g
505.5 gold / min
19
9 placed · 2 cleared
244
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNitros#NA1
Swain · Top
1 / 8 / 3
25% KP
16,796
20.9% share
8,176g
199 CS · 7.6/m
pentaless#NA4
Nunu & Willump · Jungle
5 / 4 / 9
87.5% KP
14,786
18.4% share
11,214g
188 CS · 7.2/m
Titan Dweevil#00000
Brand · Mid
3 / 7 / 4
43.8% KP
22,970
28.6% share
10,169g
202 CS · 7.7/m
Tactical0#NA1
Smolder · ADC
7 / 6 / 3
62.5% KP
20,679
25.7% share
13,211g
244 CS · 9.3/m
Fidel CatStr0#NA1
Thresh · Support
0 / 5 / 8
50% KP
5,216
6.5% share
6,616g
38 CS · 1.5/m
Red side
VictoryGaakkii#NA1
Jayce · Top
10 / 4 / 4
46.7% KP
31,255
27.9% share
14,294g
255 CS · 9.8/m
come through#imy
Hecarim · Jungle
7 / 2 / 13
66.7% KP
18,649
16.6% share
12,868g
229 CS · 8.8/m
adriuss#blm
Zed · Mid
6 / 4 / 11
56.7% KP
27,170
24.2% share
12,298g
210 CS · 8/m
Toast#41107
Xerath · ADC
4 / 4 / 8
40% KP
21,879
19.5% share
11,326g
226 CS · 8.6/m
Projecki#NA1
Senna · Support
3 / 2 / 11
46.7% KP
13,241
11.8% share
8,947g
49 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
