Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 165 days ago
16 / 2 / 11
K / D / A
75%
Kill participation
1,317.7
Damage / min
17,230g
681 gold / min
38
13 placed · 6 cleared
245
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatErnst Thälmann#ISLND
Darius · Top
6 / 6 / 1
36.8% KP
11,891
17.2% share
9,810g
176 CS · 7/m
dusklol#000
Qiyana · Jungle
3 / 6 / 8
57.9% KP
19,851
28.8% share
12,305g
189 CS · 7.5/m
Divine Influence#NA1
Fizz · Mid
4 / 8 / 0
21.1% KP
9,922
14.4% share
8,156g
162 CS · 6.4/m
Shalev#DRAVE
Yasuo · ADC
4 / 9 / 3
36.8% KP
15,821
22.9% share
9,931g
174 CS · 6.9/m
sousuke yamazaki#fr33
Rakan · Support
2 / 7 / 6
42.1% KP
11,496
16.7% share
7,079g
26 CS · 1/m
Red side
VictoryJonnyRockets#NA2
Varus · Top
4 / 3 / 6
27.8% KP
14,798
15.2% share
10,706g
188 CS · 7.4/m
White Canyon#Ken
Rek'Sai · Jungle
6 / 6 / 8
38.9% KP
11,045
11.3% share
10,716g
152 CS · 6/m
Lobby Admin#FIGHT
Taliyah · Mid
7 / 7 / 12
52.8% KP
27,859
28.6% share
12,710g
214 CS · 8.5/m
Tactical0#NA1
Caitlyn · ADC
16 / 2 / 11
75% KP
33,339
34.2% share
17,230g
245 CS · 9.7/m
Breezyyy#NA1
Bard · Support
3 / 1 / 23
72.2% KP
10,349
10.6% share
8,863g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
