Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 160 days ago
19 / 5 / 6
K / D / A
54.3%
Kill participation
1,982.2
Damage / min
17,296g
515.8 gold / min
24
5 placed · 4 cleared
276
8.2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaiGyt#0187
Xin Zhao · Top
7 / 11 / 9
42.1% KP
40,188
22.9% share
17,156g
256 CS · 7.6/m
胖小海#na2
Aatrox · Jungle
15 / 7 / 10
65.8% KP
53,602
30.6% share
18,055g
241 CS · 7.2/m
DRAVEN HYPE#5079
Sylas · Mid
6 / 17 / 10
42.1% KP
31,355
17.9% share
11,582g
161 CS · 4.8/m
brabro#bbbbb
Jinx · ADC
7 / 6 / 11
47.4% KP
32,733
18.7% share
18,836g
292 CS · 8.7/m
SoulCelcius#NA1
Nidalee · Support
3 / 6 / 13
42.1% KP
17,395
9.9% share
11,156g
29 CS · 0.9/m
Red side
DefeatRuzuzu#Kymmi
Yorick · Top
9 / 12 / 6
32.6% KP
41,782
18.5% share
12,024g
176 CS · 5.2/m
colton#1v9
Nasus · Jungle
5 / 6 / 13
39.1% KP
47,036
20.8% share
13,275g
203 CS · 6.1/m
Tactical0#NA1
Akali · Mid
19 / 5 / 6
54.3% KP
66,469
29.4% share
17,296g
276 CS · 8.2/m
Trigger Slinger#KELB
Lucian · ADC
10 / 7 / 8
39.1% KP
42,198
18.6% share
17,092g
241 CS · 7.2/m
LOVE3001#lolxd
Neeko · Support
3 / 8 / 20
50% KP
28,960
12.8% share
10,164g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
