Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 159 days ago
6 / 2 / 4
K / D / A
35.7%
Kill participation
660
Damage / min
13,069g
540 gold / min
16
11 placed · 1 cleared
247
10.2 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory9801#6489
Riven · Top
7 / 4 / 6
46.4% KP
14,320
20.1% share
11,719g
159 CS · 6.6/m
SilentRestraint#999
Udyr · Jungle
6 / 2 / 6
42.9% KP
13,002
18.3% share
11,979g
192 CS · 7.9/m
PhyMini#NA1
Ahri · Mid
7 / 1 / 6
46.4% KP
21,795
30.6% share
12,065g
255 CS · 10.5/m
Tactical0#NA1
Sivir · ADC
6 / 2 / 4
35.7% KP
15,972
22.4% share
13,069g
247 CS · 10.2/m
Jimmy Talon#NA1
Seraphine · Support
2 / 3 / 10
42.9% KP
6,129
8.6% share
7,514g
30 CS · 1.2/m
Red side
DefeatSpawn#NA3
Jayce · Top
6 / 6 / 1
58.3% KP
17,297
38.5% share
11,716g
226 CS · 9.3/m
wardhopper#lee
Lee Sin · Jungle
2 / 6 / 2
33.3% KP
5,632
12.5% share
9,329g
180 CS · 7.4/m
flowers#wilt
Lissandra · Mid
1 / 7 / 1
16.7% KP
7,151
15.9% share
8,070g
210 CS · 8.7/m
Feint#7993
Smolder · ADC
2 / 5 / 2
33.3% KP
9,503
21.2% share
9,185g
193 CS · 8/m
ehT kralC#NA1
Blitzcrank · Support
1 / 4 / 4
41.7% KP
5,318
11.8% share
6,026g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
