Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 159 days ago
10 / 3 / 7
K / D / A
53.1%
Kill participation
1,134.7
Damage / min
16,268g
521.4 gold / min
37
14 placed · 7 cleared
300
9.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSummoner V#NA2
Illaoi · Top
5 / 8 / 7
41.4% KP
38,217
27.2% share
13,479g
254 CS · 8.1/m
C9 mgutis#IWD
Kindred · Jungle
15 / 5 / 4
65.5% KP
35,822
25.5% share
17,455g
238 CS · 7.6/m
Lizano Enjoyer#NA1
Ahri · Mid
0 / 7 / 8
27.6% KP
23,207
16.5% share
10,579g
239 CS · 7.7/m
bryan#17250
Kai'Sa · ADC
7 / 6 / 9
55.2% KP
26,595
19% share
13,501g
237 CS · 7.6/m
NuzziG#NA1
Skarner · Support
2 / 6 / 12
48.3% KP
16,445
11.7% share
9,559g
26 CS · 0.8/m
Red side
VictoryMaxwellington#NA1
Mordekaiser · Top
6 / 10 / 3
28.1% KP
16,187
12.7% share
10,992g
167 CS · 5.4/m
colton#1v9
Ambessa · Jungle
4 / 6 / 16
62.5% KP
30,313
23.8% share
14,026g
239 CS · 7.7/m
Hunter#Cass
Cassiopeia · Mid
7 / 5 / 15
68.8% KP
32,837
25.7% share
13,923g
268 CS · 8.6/m
Tactical0#NA1
Ezreal · ADC
10 / 3 / 7
53.1% KP
35,404
27.7% share
16,268g
300 CS · 9.6/m
need cute adc bf#meow
Sona · Support
5 / 5 / 22
84.4% KP
12,852
10.1% share
10,897g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
