Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 152 days ago
4 / 9 / 5
K / D / A
39.1%
Kill participation
1,118.5
Damage / min
12,918g
436.2 gold / min
19
11 placed · 2 cleared
255
8.6 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHELLHORSE#NA0
Zaahen · Top
4 / 7 / 8
24% KP
11,608
9.1% share
10,453g
178 CS · 6/m
Aeon#NA3
Lee Sin · Jungle
15 / 2 / 23
76% KP
36,953
29.1% share
17,740g
229 CS · 7.7/m
nothing#bfcat
Akali · Mid
16 / 4 / 14
60% KP
36,032
28.4% share
15,228g
238 CS · 8/m
Nocturnall#Jesus
Kai'Sa · ADC
13 / 4 / 10
46% KP
26,662
21% share
19,489g
286 CS · 9.7/m
Kodeki#こうべ
Rakan · Support
2 / 6 / 27
58% KP
15,788
12.4% share
10,290g
43 CS · 1.5/m
Red side
DefeatErnst Thälmann#ISLND
Gangplank · Top
6 / 7 / 6
52.2% KP
33,782
28.4% share
14,963g
260 CS · 8.8/m
Will#NA12
Ambessa · Jungle
7 / 9 / 4
47.8% KP
14,466
12.2% share
13,194g
199 CS · 6.7/m
MIDKING#KKKKK
Xin Zhao · Mid
5 / 16 / 5
43.5% KP
27,047
22.7% share
12,654g
240 CS · 8.1/m
Tactical0#NA1
Ezreal · ADC
4 / 9 / 5
39.1% KP
33,125
27.9% share
12,918g
255 CS · 8.6/m
026#000
Bard · Support
1 / 9 / 12
56.5% KP
10,483
8.8% share
8,087g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
