Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 151 days ago
22 / 6 / 4
K / D / A
65%
Kill participation
1,517.8
Damage / min
20,910g
703.6 gold / min
27
12 placed · 7 cleared
250
8.4 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEneg As Twitch#93919
Darius · Top
8 / 11 / 5
36.1% KP
18,465
15.9% share
12,024g
174 CS · 5.9/m
DFG#1v9
Talon · Jungle
9 / 6 / 15
66.7% KP
31,703
27.3% share
16,840g
228 CS · 7.7/m
MarzzOw#NA1
Caitlyn · Mid
7 / 5 / 8
41.7% KP
23,189
20% share
14,657g
248 CS · 8.3/m
victor#bozo
Aurelion Sol · ADC
10 / 10 / 12
61.1% KP
27,114
23.4% share
14,079g
204 CS · 6.9/m
HAL0#NA1
Senna · Support
2 / 8 / 22
66.7% KP
15,563
13.4% share
9,920g
25 CS · 0.8/m
Red side
DefeatWeaksideWalter#hehe
Ambessa · Top
5 / 8 / 6
27.5% KP
24,551
20.1% share
12,188g
200 CS · 6.7/m
ily ale#wiwi
Lillia · Jungle
6 / 7 / 9
37.5% KP
16,655
13.6% share
11,800g
178 CS · 6/m
Trozers#NA1
Twisted Fate · Mid
3 / 5 / 11
35% KP
18,486
15.1% share
12,448g
217 CS · 7.3/m
Tactical0#NA1
Lucian · ADC
22 / 6 / 4
65% KP
45,104
36.9% share
20,910g
250 CS · 8.4/m
feedandIint#NA1
Blitzcrank · Support
4 / 10 / 18
55% KP
17,566
14.4% share
10,909g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
