Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 151 days ago
3 / 4 / 4
K / D / A
53.8%
Kill participation
665.8
Damage / min
13,563g
428.8 gold / min
44
16 placed · 10 cleared
295
9.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbror#NA1
Garen · Top
5 / 0 / 3
28.6% KP
29,813
18.6% share
17,188g
355 CS · 11.2/m
huncho#RANK1
Jax · Jungle
10 / 1 / 10
71.4% KP
41,990
26.2% share
17,005g
285 CS · 9/m
Kammr#swag
Xerath · Mid
9 / 1 / 10
67.9% KP
48,614
30.4% share
14,741g
263 CS · 8.3/m
Legend#8339
Samira · ADC
2 / 9 / 10
42.9% KP
24,304
15.2% share
12,075g
201 CS · 6.4/m
The Tank Man#1990
Sona · Support
2 / 2 / 20
78.6% KP
15,269
9.5% share
9,586g
32 CS · 1/m
Red side
Defeatvictor#bozo
Dr. Mundo · Top
0 / 5 / 3
23.1% KP
22,889
27.5% share
12,436g
291 CS · 9.2/m
Maxander#NA1
Viego · Jungle
2 / 6 / 6
61.5% KP
10,398
12.5% share
11,954g
215 CS · 6.8/m
しゃぶしゃぶ#1118
Vel'Koz · Mid
4 / 9 / 4
61.5% KP
19,718
23.7% share
11,843g
246 CS · 7.8/m
Tactical0#NA1
Senna · ADC
3 / 4 / 4
53.8% KP
21,063
25.3% share
13,563g
295 CS · 9.3/m
skydancer#1216
Maokai · Support
4 / 4 / 6
76.9% KP
9,258
11.1% share
8,920g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
