Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 151 days ago
10 / 9 / 17
K / D / A
65.9%
Kill participation
1,376.8
Damage / min
20,856g
584.5 gold / min
29
13 placed · 3 cleared
288
8.1 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnunki#1126
Yasuo · Top
6 / 6 / 11
39.5% KP
20,473
15% share
14,483g
260 CS · 7.3/m
huncho#RANK1
Zeri · Jungle
15 / 8 / 9
55.8% KP
40,059
29.3% share
20,905g
304 CS · 8.5/m
intACCWDB#12312
LeBlanc · Mid
12 / 11 / 2
32.6% KP
30,397
22.2% share
14,341g
217 CS · 6.1/m
Schvi#2348
Caitlyn · ADC
7 / 9 / 13
46.5% KP
37,708
27.5% share
17,560g
254 CS · 7.1/m
mack#seal
Alistar · Support
3 / 7 / 18
48.8% KP
8,298
6.1% share
10,809g
14 CS · 0.4/m
Red side
VictorySIRMELONHEAD#NA1
Twisted Fate · Top
4 / 12 / 9
31.7% KP
18,085
11.3% share
13,288g
156 CS · 4.4/m
Maxander#NA1
Viego · Jungle
21 / 7 / 5
63.4% KP
44,265
27.6% share
24,103g
297 CS · 8.3/m
Jesse Pinkman#LYON
Aurora · Mid
3 / 8 / 12
36.6% KP
28,005
17.4% share
14,136g
293 CS · 8.2/m
Tactical0#NA1
Ezreal · ADC
10 / 9 / 17
65.9% KP
49,130
30.6% share
20,856g
288 CS · 8.1/m
pepi#supp
Neeko · Support
3 / 7 / 20
56.1% KP
21,118
13.1% share
11,704g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
