Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 148 days ago
12 / 1 / 15
K / D / A
75%
Kill participation
1,622.9
Damage / min
16,640g
597.1 gold / min
30
14 placed · 5 cleared
264
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Sion · Top
5 / 8 / 8
61.9% KP
22,324
24.3% share
10,960g
210 CS · 7.5/m
Jewming#Yahu
Karthus · Jungle
6 / 8 / 5
52.4% KP
26,453
28.8% share
12,075g
173 CS · 6.2/m
Maestro#TEMPO
Nasus · Mid
3 / 2 / 2
23.8% KP
13,514
14.7% share
10,829g
242 CS · 8.7/m
Mobility#NA2
Jhin · ADC
5 / 9 / 3
38.1% KP
16,449
17.9% share
11,448g
199 CS · 7.1/m
SkyTec#NA1
Rakan · Support
2 / 9 / 9
52.4% KP
13,195
14.4% share
7,749g
24 CS · 0.9/m
Red side
VictoryJmanslamTTV#Fresh
Fiora · Top
6 / 9 / 7
36.1% KP
25,369
19.1% share
11,307g
185 CS · 6.6/m
Prince#2022
Kha'Zix · Jungle
4 / 4 / 7
30.6% KP
14,032
10.5% share
13,309g
184 CS · 6.6/m
PhyMini#NA1
Aurora · Mid
10 / 3 / 5
41.7% KP
34,306
25.8% share
14,031g
259 CS · 9.3/m
Tactical0#NA1
Smolder · ADC
12 / 1 / 15
75% KP
45,225
34% share
16,640g
264 CS · 9.5/m
Zyko#NA1
Bard · Support
4 / 4 / 23
75% KP
14,143
10.6% share
9,985g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
