Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 148 days ago
19 / 5 / 11
K / D / A
56.6%
Kill participation
1,531.1
Damage / min
16,932g
653.3 gold / min
20
10 placed · 5 cleared
209
8.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Urgot · Top
14 / 8 / 5
35.8% KP
22,206
18.3% share
13,504g
170 CS · 6.6/m
kisno#NA1
Vi · Jungle
7 / 3 / 9
30.2% KP
17,401
14.4% share
13,057g
214 CS · 8.3/m
Draven baka#baka
Orianna · Mid
4 / 7 / 14
34% KP
18,842
15.6% share
10,861g
172 CS · 6.6/m
Tactical0#NA1
Caitlyn · ADC
19 / 5 / 11
56.6% KP
39,681
32.8% share
16,932g
209 CS · 8.1/m
Season of Leaves#Fall
Lux · Support
9 / 6 / 32
77.4% KP
23,015
19% share
12,758g
47 CS · 1.8/m
Red side
Defeatyayito#5821
Kennen · Top
7 / 8 / 3
35.7% KP
22,599
28.9% share
11,176g
208 CS · 8/m
Suisside#gothッ
Jarvan IV · Jungle
8 / 10 / 8
57.1% KP
16,573
21.2% share
10,789g
147 CS · 5.7/m
dusklol#000
Qiyana · Mid
7 / 8 / 1
28.6% KP
14,550
18.6% share
10,159g
167 CS · 6.4/m
Greed#6579
Lucian · ADC
4 / 14 / 5
32.1% KP
17,340
22.2% share
10,718g
151 CS · 5.8/m
Dun#NA1
Nami · Support
2 / 13 / 14
57.1% KP
7,147
9.1% share
8,378g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
