Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 146 days ago
8 / 9 / 2
K / D / A
40%
Kill participation
1,032.3
Damage / min
12,741g
474.5 gold / min
28
10 placed · 8 cleared
218
8.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCozy#0122
Varus · Top
6 / 10 / 9
42.9% KP
21,043
19.9% share
11,166g
172 CS · 6.4/m
dumpa#NA1
Nocturne · Jungle
7 / 0 / 16
65.7% KP
22,537
21.3% share
14,957g
219 CS · 8.2/m
narb#narb1
Zed · Mid
8 / 2 / 3
31.4% KP
25,883
24.5% share
14,295g
243 CS · 9.1/m
S1Vayne#BiH
Smolder · ADC
13 / 4 / 5
51.4% KP
25,361
24% share
15,198g
222 CS · 8.3/m
Buffing#2001
Karma · Support
1 / 9 / 16
48.6% KP
10,759
10.2% share
8,529g
29 CS · 1.1/m
Red side
DefeatZamudo#NA1
Naafiri · Top
11 / 6 / 1
48% KP
29,645
32.9% share
11,589g
193 CS · 7.2/m
Bad Apple#2nd
Bel'Veth · Jungle
1 / 7 / 4
20% KP
7,288
8.1% share
9,033g
169 CS · 6.3/m
BRAMPTON EKKO#NA1
Ekko · Mid
3 / 6 / 2
20% KP
16,078
17.8% share
10,788g
216 CS · 8/m
Tactical0#NA1
Jinx · ADC
8 / 9 / 2
40% KP
27,716
30.7% share
12,741g
218 CS · 8.1/m
Eneg As Twitch#93919
Blitzcrank · Support
2 / 7 / 11
52% KP
9,479
10.5% share
7,777g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
