Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 146 days ago
3 / 4 / 7
K / D / A
32.3%
Kill participation
826
Damage / min
11,783g
490.6 gold / min
16
9 placed · 4 cleared
231
9.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGo beyond#Trust
Malphite · Top
2 / 5 / 0
18.2% KP
16,690
24.6% share
7,824g
170 CS · 7.1/m
Maxander#NA1
Viego · Jungle
3 / 5 / 2
45.5% KP
9,244
13.6% share
10,010g
185 CS · 7.7/m
young#0000
LeBlanc · Mid
2 / 7 / 2
36.4% KP
17,196
25.3% share
8,098g
180 CS · 7.5/m
i will troling#CHALL
Fiora · ADC
2 / 9 / 2
36.4% KP
13,280
19.6% share
9,146g
178 CS · 7.4/m
Scripter1v9#S16XD
Senna · Support
2 / 6 / 3
45.5% KP
11,468
16.9% share
7,159g
43 CS · 1.8/m
Red side
VictoryMaxxxxxxxx#征服万物
Sylas · Top
5 / 2 / 6
35.5% KP
23,711
25.2% share
11,485g
217 CS · 9/m
weakest role#IS JG
Kha'Zix · Jungle
9 / 0 / 5
45.2% KP
15,158
16.1% share
14,067g
250 CS · 10.4/m
HOTINDIANPRINCE#NA2
Akshan · Mid
7 / 2 / 8
48.4% KP
22,149
23.6% share
11,806g
195 CS · 8.1/m
Tactical0#NA1
Ezreal · ADC
3 / 4 / 7
32.3% KP
19,837
21.1% share
11,783g
231 CS · 9.6/m
TheJakourt#Gwen
Bard · Support
7 / 3 / 11
58.1% KP
13,116
14% share
10,586g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
