Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 140 days ago
9 / 6 / 5
K / D / A
41.2%
Kill participation
890.8
Damage / min
14,195g
508.2 gold / min
33
14 placed · 4 cleared
262
9.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlightofjudgement#NA1
Shen · Top
2 / 9 / 9
32.4% KP
13,051
12.9% share
9,160g
159 CS · 5.7/m
Only LoFi#NA1
Volibear · Jungle
14 / 8 / 6
58.8% KP
28,289
27.9% share
15,110g
209 CS · 7.5/m
sixteen eggos#NA2
Zoe · Mid
9 / 4 / 6
44.1% KP
26,200
25.8% share
11,837g
195 CS · 7/m
Tactical0#NA1
Lucian · ADC
9 / 6 / 5
41.2% KP
24,883
24.5% share
14,195g
262 CS · 9.4/m
kreiosvasu#lrd4l
Nami · Support
0 / 1 / 24
70.6% KP
9,040
8.9% share
9,464g
38 CS · 1.4/m
Red side
Victory一猛一#剑 来
Ryze · Top
5 / 7 / 10
53.6% KP
32,414
33.8% share
14,193g
241 CS · 8.6/m
Sailus#reap
Kayn · Jungle
7 / 3 / 7
50% KP
25,010
26.1% share
12,939g
193 CS · 6.9/m
soldier of god#3073
Diana · Mid
4 / 5 / 4
28.6% KP
15,588
16.3% share
12,254g
217 CS · 7.8/m
Weight of Law#Tw0cH
Kalista · ADC
4 / 10 / 4
28.6% KP
10,863
11.3% share
12,076g
229 CS · 8.2/m
Spokna#NA1
Pyke · Support
8 / 9 / 9
60.7% KP
11,997
12.5% share
10,891g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
