Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 139 days ago
12 / 7 / 13
K / D / A
73.5%
Kill participation
1,140.7
Damage / min
16,813g
601.5 gold / min
19
11 placed · 3 cleared
224
8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRedsaward#VillV
Singed · Top
3 / 4 / 18
61.8% KP
17,275
17.3% share
11,283g
212 CS · 7.6/m
huncho#RANK1
Hecarim · Jungle
10 / 7 / 14
70.6% KP
18,832
18.8% share
13,952g
195 CS · 7/m
Âriana Grande#uwu
Katarina · Mid
7 / 7 / 10
50% KP
22,314
22.3% share
11,856g
194 CS · 6.9/m
Tactical0#NA1
Aphelios · ADC
12 / 7 / 13
73.5% KP
31,883
31.9% share
16,813g
224 CS · 8/m
Chained Heavens#NA1
Thresh · Support
2 / 4 / 28
88.2% KP
9,781
9.8% share
8,654g
23 CS · 0.8/m
Red side
Defeatnonamerandomdog#NA1
Jayce · Top
6 / 2 / 6
41.4% KP
23,554
25% share
12,982g
193 CS · 6.9/m
Amazing#2494
Trundle · Jungle
4 / 8 / 12
55.2% KP
14,306
15.2% share
11,166g
174 CS · 6.2/m
2wfrevdxsc#NA1
Naafiri · Mid
6 / 9 / 9
51.7% KP
23,382
24.8% share
10,899g
168 CS · 6/m
refugo#4525
Yunara · ADC
6 / 8 / 7
44.8% KP
24,524
26% share
13,676g
218 CS · 7.8/m
korean dog#NA1
Pyke · Support
7 / 7 / 7
48.3% KP
8,629
9.1% share
10,621g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
