Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 139 days ago
13 / 2 / 9
K / D / A
59.5%
Kill participation
956.1
Damage / min
15,093g
625.4 gold / min
18
14 placed · 1 cleared
234
9.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHighThunderBolt#NA1
Sion · Top
7 / 6 / 5
60% KP
16,515
26.4% share
11,440g
194 CS · 8/m
SSazuri#eepy
Evelynn · Jungle
7 / 8 / 2
45% KP
14,708
23.6% share
9,379g
107 CS · 4.4/m
真究極至尊超級無敵機甲暴龍大怪獸#超可愛版捏
Xin Zhao · Mid
2 / 7 / 5
35% KP
9,754
15.6% share
8,512g
153 CS · 6.3/m
Afflictive#藍月なくる
Akshan · ADC
3 / 7 / 3
30% KP
13,314
21.3% share
8,009g
135 CS · 5.6/m
FUE Shiku#TvOff
Nautilus · Support
1 / 9 / 11
60% KP
8,162
13.1% share
6,677g
18 CS · 0.7/m
Red side
Victoryfliptik#skbdi
Renekton · Top
6 / 6 / 8
37.8% KP
22,516
20.6% share
10,857g
158 CS · 6.5/m
predictable#qqq
Teemo · Jungle
5 / 7 / 15
54.1% KP
22,745
20.8% share
11,510g
187 CS · 7.7/m
Michelx34#NA1
Sylas · Mid
2 / 4 / 10
32.4% KP
17,917
16.4% share
8,079g
132 CS · 5.5/m
Tactical0#NA1
Jhin · ADC
13 / 2 / 9
59.5% KP
23,073
21.1% share
15,093g
234 CS · 9.7/m
Kirazono#gamer
Zoe · Support
11 / 2 / 14
67.6% KP
22,970
21% share
11,080g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
