Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 139 days ago
7 / 3 / 10
K / D / A
42.5%
Kill participation
719.8
Damage / min
16,200g
525.1 gold / min
43
16 placed · 7 cleared
311
10.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfliptik#skbdi
Kayle · Top
6 / 6 / 6
30% KP
15,486
14.4% share
13,295g
218 CS · 7.1/m
sry#99999
Talon · Jungle
17 / 3 / 12
72.5% KP
38,912
36.2% share
19,655g
309 CS · 10/m
真究極至尊超級無敵機甲暴龍大怪獸#超可愛版捏
Xin Zhao · Mid
6 / 8 / 6
30% KP
15,613
14.5% share
11,530g
178 CS · 5.8/m
Tactical0#NA1
Varus · ADC
7 / 3 / 10
42.5% KP
22,206
20.6% share
16,200g
311 CS · 10.1/m
FUE Shiku#TvOff
Lux · Support
4 / 0 / 19
57.5% KP
15,400
14.3% share
10,407g
31 CS · 1/m
Red side
DefeatHighThunderBolt#NA1
Malphite · Top
8 / 6 / 2
50% KP
18,342
20.5% share
12,013g
227 CS · 7.4/m
predictable#qqq
Graves · Jungle
4 / 13 / 1
25% KP
18,195
20.3% share
11,871g
194 CS · 6.3/m
Skyy#NA11
Orianna · Mid
5 / 7 / 8
65% KP
22,588
25.2% share
12,232g
254 CS · 8.2/m
LYON Berserker#ddd
Kog'Maw · ADC
2 / 10 / 4
30% KP
23,352
26.1% share
12,554g
263 CS · 8.5/m
Zenden#zzz
Lulu · Support
1 / 4 / 12
65% KP
7,108
7.9% share
9,413g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
