Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 139 days ago
9 / 4 / 10
K / D / A
48.7%
Kill participation
1,167.1
Damage / min
15,540g
567.2 gold / min
30
15 placed · 5 cleared
259
9.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRuzuzu#Kymmi
Skarner · Top
9 / 5 / 7
41% KP
26,784
19.7% share
11,634g
181 CS · 6.6/m
Vambient#twtv
Rek'Sai · Jungle
6 / 2 / 8
35.9% KP
17,262
12.7% share
12,998g
207 CS · 7.6/m
little buFFoon#HEY
Ryze · Mid
12 / 8 / 7
48.7% KP
46,154
34% share
16,124g
244 CS · 8.9/m
Tactical0#NA1
Ezreal · ADC
9 / 4 / 10
48.7% KP
31,978
23.6% share
15,540g
259 CS · 9.5/m
Boostburg#YT1
Pantheon · Support
3 / 7 / 12
38.5% KP
13,473
9.9% share
9,357g
33 CS · 1.2/m
Red side
DefeatAlbinoSpino#Ammy
Kennen · Top
6 / 6 / 5
42.3% KP
21,723
21.2% share
10,843g
215 CS · 7.8/m
TTV lilredlol1#anna
Hecarim · Jungle
3 / 8 / 7
38.5% KP
11,334
11.1% share
11,068g
211 CS · 7.7/m
mrbleetoe#ryann
Vladimir · Mid
11 / 7 / 3
53.8% KP
33,452
32.7% share
13,237g
215 CS · 7.8/m
Levitate#1v9
Corki · ADC
4 / 11 / 11
57.7% KP
25,702
25.1% share
10,943g
186 CS · 6.8/m
Kirazono#gamer
Camille · Support
2 / 7 / 7
34.6% KP
10,229
10% share
8,140g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
