Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 137 days ago
8 / 5 / 10
K / D / A
72%
Kill participation
857.9
Damage / min
13,387g
466.2 gold / min
30
13 placed · 6 cleared
217
7.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÃñÐý#1997
K'Sante · Top
2 / 8 / 12
45.2% KP
21,993
18.1% share
9,116g
168 CS · 5.9/m
sry#99999
Talon · Jungle
13 / 3 / 11
77.4% KP
31,888
26.3% share
16,521g
225 CS · 7.8/m
hi im oreki#NA1
Xerath · Mid
11 / 0 / 8
61.3% KP
39,775
32.8% share
12,849g
227 CS · 7.9/m
angycroc#클로버
Jhin · ADC
4 / 7 / 12
51.6% KP
17,051
14.1% share
11,316g
187 CS · 6.5/m
unagi#hiro
Seraphine · Support
1 / 8 / 17
58.1% KP
10,536
8.7% share
8,203g
30 CS · 1/m
Red side
Defeatpepy#NA1
Volibear · Top
7 / 10 / 2
36% KP
21,184
25.7% share
12,584g
219 CS · 7.6/m
Veiga#PCC
Nidalee · Jungle
6 / 4 / 8
56% KP
16,972
20.6% share
11,941g
199 CS · 6.9/m
Team Rocket Joey#SV151
Yasuo · Mid
3 / 6 / 4
28% KP
10,879
13.2% share
9,529g
189 CS · 6.6/m
Tactical0#NA1
Senna · ADC
8 / 5 / 10
72% KP
24,637
29.9% share
13,387g
217 CS · 7.6/m
From Iron#1123
Nautilus · Support
1 / 6 / 13
56% KP
8,673
10.5% share
7,891g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
