Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 133 days ago
10 / 2 / 5
K / D / A
44.1%
Kill participation
914.9
Damage / min
13,982g
615.9 gold / min
23
13 placed · 1 cleared
244
10.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunky Joshua#2955
Gwen · Top
1 / 8 / 1
22.2% KP
14,520
26.7% share
7,183g
175 CS · 7.7/m
White Canyon#Ken
Rek'Sai · Jungle
5 / 7 / 1
66.7% KP
8,950
16.5% share
8,751g
133 CS · 5.9/m
IMainValorant#NA1
Irelia · Mid
2 / 7 / 1
33.3% KP
14,549
26.8% share
8,903g
202 CS · 8.9/m
kobrahunter#ADC
Ezreal · ADC
0 / 3 / 0
0% KP
7,409
13.6% share
7,344g
179 CS · 7.9/m
RussianX#NA1
Lux · Support
1 / 9 / 3
44.4% KP
8,858
16.3% share
5,997g
49 CS · 2.2/m
Red side
Victoryreze#00002
Akali · Top
5 / 4 / 4
26.5% KP
18,582
21.5% share
10,506g
161 CS · 7.1/m
MY DREAM NACL#PROMO
Cho'Gath · Jungle
8 / 1 / 8
47.1% KP
19,874
23% share
12,272g
210 CS · 9.3/m
notgoodenough#1048
Twisted Fate · Mid
7 / 1 / 7
41.2% KP
16,865
19.6% share
11,859g
190 CS · 8.4/m
Tactical0#NA1
Jhin · ADC
10 / 2 / 5
44.1% KP
20,769
24.1% share
13,982g
244 CS · 10.7/m
White Snow#NA1
Rengar · Support
4 / 1 / 11
44.1% KP
10,152
11.8% share
7,757g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
